Due to some broken ore and dungeon generation in how we transferred the city from a older version of Minecraft to 1.8, we’ve decided it would be best to reset the server. Now we have the latest ores and blocks being generated in our valley and dungeon spawns in the world.
So it’s been a few days (real days) since I started the trek to the mesa plateau and building, carving, and riding a well-worn path there. I’m now about a quarter of the way there. Soon I’ll have to turn south and start bridging the gap between the northern part of the path and the desert to the south. For now it … Read More
Today begins the greatest journey possibly attempted on a survival server: a far trek across two continents to a mesa plateau! Okay, perhaps I’m exaggerating a (little) bit. In all fairness, this is a journey across many biomes and roughly a straight shot of 3000 blocks. To make things easier on followup adventurers, I’m going to attempt to light up … Read More
It’s official! We’ve updated the server to the latest and greatest, Minecraft 1.8. Well, more precisely, 1.8.1 which contains a number of bug fixes. This means all of the mods we added back in 1.7 are now gone along with CraftBukkit and the plugins. Sadly given the turmoil with the modding scene of late, we will be staying with vanilla for … Read More
This past Tuesday (September 2, 2014) marked the much-awaited 1.8 update to Minecraft. This time around, this update brings a boatload of awaited changes and likely foreshadows some of the likely changes the upcoming Players API might bring to the table. Here’s a list of changes: + Added Granite, Andesite, and Diorite stone blocks, with smooth versions + Added Slime … Read More